Zip Zap
This enemy has a higher RES to Electro DMG.
Zip Zap is a type of ironclad electromagnetic Murmurin TD that attracts metal to form a protective shell around itself. Electric arcs are faintly visible through cracks in its metallic armor.
They may attach themselves to other Clamorling Tacet Discords to provide power amplification. When spent, Zip Zaps reverse the flow of their electricity to recharge themselves.
People in Lahai-Roi often catch Zip Zaps in the wild as an emergency power source.
ID: W37
Danger Level: Common Class
COST: 1
May have up to 5 of the following properties
HP
320 ~ 580
ATK
30 ~ 60
DEF
40 ~ 70
HP
6.4% ~ 11.6%
ATK
6.4% ~ 11.6%
DEF
8.1% ~ 14.7%
Resonance Skill DMG Bonus
6.4% ~ 11.6%
Basic Attack DMG Bonus
6.4% ~ 11.6%
Heavy Attack DMG Bonus
6.4% ~ 11.6%
Resonance Liberation DMG Bonus
6.4% ~ 11.6%
Crit. Rate
6.3% ~ 10.5%
Crit. DMG
12.6% ~ 21.0%
Energy Regen
6.8% ~ 12.4%
Spectro DMG + 10%
Casting Outro Skill increases the ATK of the incoming Resonator who casts Intro Skill by 15%. Each point of Tune Break Boost the incoming Resonator has additionally increases their ATK by 0.3%, up to 15%. This effect lasts for 15s, or until the Resonator is switched out.
Spectro DMG + 10%
Dealing Basic Attack DMG increases Spectro DMG by 10% for 5s, stacking up to 3 times. With 3 stacks, casting Resonance Liberation grants 40% Basic Attack DMG Bonus.
Fusion DMG + 10%
When the Resonator inflicts Fusion Burst on the enemies, they gain the following effects: Gain 10% Fusion DMG Bonus for 15 s. While this effect is active, casting an Outro Skill grants the incoming Resonator 25% Fusion DMG Bonus for 15s.
Aero DMG + 10%
Dealing Echo Skill DMG to enemies increases the Resonator's Echo Skill Crit. Rate by 20%, and grants 15% Aero DMG Bonus for 5s.

