Baby Roseshroom

This enemy has a higher RES to Havoc DMG.

Roseshrooms are fungus-like TDs inhabiting wetlands, whose caps are like the petals of a rose when fully bloomed, hence the name.

While they are stationary, the core on their caps can gather and release light rays to attack passing creatures.

Details
Icon for Baby Roseshroom

ID: S05

Danger Level: Common Class

COST: 1

Material Requirements

Upgrade from previous level to Level 25 requires

EXP: 15100, Shell Credit: 1510

Total Required

EXP: 142600, Shell Credit: 14260

Mainstat

Guaranteed

Icon for HPHP

2280

May also have 1 of the following properties

Icon for ATKATK

18.0%

Icon for HPHP

22.8%

Icon for DEFDEF

18.0%

Substat

May have up to 5 of the following properties

Icon for HPHP

320 ~ 580

Icon for ATKATK

30 ~ 60

Icon for DEFDEF

40 ~ 70

Icon for HPHP

6.4% ~ 11.6%

Icon for ATKATK

6.4% ~ 11.6%

Icon for DEFDEF

8.1% ~ 14.7%

Icon for Resonance Skill DMG BonusResonance Skill DMG Bonus

6.4% ~ 11.6%

Icon for Basic Attack DMG BonusBasic Attack DMG Bonus

6.4% ~ 11.6%

Icon for Heavy Attack DMG BonusHeavy Attack DMG Bonus

6.4% ~ 11.6%

Icon for Resonance Liberation DMG BonusResonance Liberation DMG Bonus

6.4% ~ 11.6%

Icon for Crit. RateCrit. Rate

6.3% ~ 10.5%

Icon for Crit. DMGCrit. DMG

12.6% ~ 21.0%

Icon for Energy RegenEnergy Regen

6.8% ~ 12.4%

Icon for Skills

Skills

Normal Skill

Summon a Baby Roseshroom that fires a laser, dealing 32.00%+64 Havoc DMG.

CD: 8s

Possible Sonata Effects
2pcs Set

Aero DMG + 10%.

5pcs Set

Aero DMG + 30% for 15s after releasing Intro Skill.

2pcs Set

Havoc DMG + 10%.

5pcs Set

Havoc DMG + 7.5% after releasing Basic Attack or Heavy Attack. This effect stacks up to 4 times, each stack lasts 15s.